Mov Mov, a Black Maned Lionin Ranger. Mov is the Legendary Devil Hunter of Vuabrith. Before unknowingly joining the Heralds of the End Mov was a established Ranger within then Southern continents of the world. Mov was a well known Devil hunter. Mov was born to the last naturally Black Maned Leonin tribe, The Akei'neik Tribe who would later be destroyed by the Devil Balthazar in Mov's youth, which lead Mov towards his quest to revenge against both Balthazar and Devils as a whole. Mov joined The Heralds of the End after taking a job to steal a dagger from the Saints of Markain in the Dwarf Stronghold, The Horn Enclave, alongside Zephyr, Jalos, Valdoris, and Virmak (Who he had previously trained with in the Goliath Southlands). After stealing the dagger the party went on many adventures, fighting Mindflayers, going to Hell and Back, Waking the Prince of the Giants in the Dream Realm, Fighting the Dragon Xyxill in Ja'Dara, and lastly going up against the Mystic Arcanums Master of Enchantment known as HIM who destroyed the Apocalypse Dagger which the Herald of the End had stolen from the Horn Enclave so long ago. Download Pre-Timeskip Character Sheet After the 3 Hour War and the Destruction of the Apocalypse Dagger (5 Year Time Skip) After the dagger was destroyed the obligation to protect the Dagger no longer held the Heralds of the End together, so the different members of the group split up and went on their own adventures alone. Right after the destruction of the Dagger, Mov was helped by Valdoris and Imrin Cain in a quest to find and save his girlfriend from a Devil assailant. In doing so, the three of them agreed to continue to contact eachother making sure they were all safe from the threat the legistlation on Arcane Magic and the threat of the Devil Army coming up from Hell and hunting them down. Mov contiuned to hunt Devils throughout the world, but as the Devil threat became less and less common and a quiet life became more appealing to Mov he decided that he would begin training others in Devil Hunting and began expanding his hunts to Demons, who were becoming more and more common in the world, as well. Mov began building a school for Monster Hunting with his girlfriend and Imrin Cain in the Northern Vuabrith Mountains. Mov's training compound also functions as a safe house for Arcane Casters who are on the run after Arcane Casting became more and more illegal and taboo within the world.
Valdoris Valdoris, The Ex-Warlock Tiefling Diviner. Valdoris is the First of Chronurgist Valdoris was a simple child growing ups in Akul before one faithful night when her parents were murdered in a home theft gone wrong. After that night, Valdoris made a promise that she would one day become strong enough to avenge her parents murder. Valdoris traveled the Southern world learning Magic from Members of the Mystic Arcanum, but the progress was too slow for her ambitions. One day Valdoris found a ritual book for a Arch-Devil named The Zorad, the book described The Zorad as a powerful and evil patreon who offered wellsprings of power to his followers, so in pursuit of the power to get her revenge, she pledged herself to The Zorad becoming one of his Warlock on the Material Plane doing his bidding whenever he asked as she continued her search to find her parents killer. Valdoris would betray her party members by leading them into a portal to hell at the request of The Zorad who had offered her her parents killer in return. After doing so, the Devil Balthazar summoned the thief from so long ago in front of her and without hesitation Valdoris got her revenge ripping the thief in two. She had finally gotten her revenge, but it all felt so hollow. She had betrayed her friends who were now on the run from the armies of Hell. After some time, Valdoris was confronted by her ex-party members and she offered to help them escape Hell. To do so they would all need to break into Balthazar's tower and help the Angel known as Amora. After the party escaped Hell, Valdoris had offically broken her Oath to The Zorad and became a priority target after betraying the Devils she had once had fealty towards. Valdoris worked to repair her relationships with Mov and Virmak after escaping Hell and continued with The Heralds of the End until the destruction of the Apocalypse Dagger by the hands of HIM the Master Enchanter of the Mystic Arcanum. Download Pre-Time Skip Character Sheet After the 3 Hour War and the Destruction of the Apocalypse Dagger (5 Year Time Skip) After the dagger was destroyed the obligation to protect the Dagger no longer held the Heralds of the End together, so the different members of the group split up and went on their own adventures alone. Right after the destruction of the Dagger Valdoris, Mov, and Imrin Cain were teleported to a council of world leaders and unsuccessfully attempted to argue on the behalf of the Mystic Arcanum and Arcane Casters. This resulted in the disbanding of the Mystic Arcanum and the banning of unregulated Arcane Casting throughout the world. Valdoris went into hiding and is forever on the move escaping the grasp of the Vile-Ones, a Hit Squad made by the Church of New Growth who specialize in finding and killing the remaining Arcane Casters of the world. Valdoris has also become the world's premiere Chronurgist making strides in researching the very unexplored magical field of time and still communicates and helps Mov and Imrin Cain in their newest adventures and vice versa.
Jalos Jalos, Eldritch Knight Explorer, Son of Ja'Dara Jalos, Born in Old Ja'Dara he sought adventure and fame, leaving his homeland and his people, The Githyanki, to explore the world and learn the Magic of The Mystic Arcanum, whom he was intrigued by when they approached the Ja'Daran council of Elders in the pursuit of putting a Arcane Portal within Ja'Dara, which was denied. After leaving home Jalos explored the world for many years Jalos ended up in Vuabrith looking for an Old Friend from the Mystic Arcanum, Avril, so he could officially join the Mystic Arcanum. While in Vuabrith, Jalos received a letter speaking of a job to steal a item from the Dwarven Confederation in the Horn Enclave. This would lead to Jalos meeting and becoming a member of The Heralds of The End after the completion of the Horn Enclave job in which the party stole The Apocalypse Dagger from The Saints of Markain Due to his obligation to protect the Apocalypse Dagger Jalos continued to adventure and work with The Heralds of the End and in fact one of their first adventures Jalos was faced with his people's legendary enemies the Illithids on the Mountain of Ages, the ancestral home of the Goliaths. At the Mountain of Ages the Heralds discovered that the Illithids had used Ceremorphisis to convert Theris Harkeiin, the Weredragon Shaman of the Goliaths, into a Illithid himself and were somehow able to disconnect his Dragon form and his human form converting only his dragon form into a Illithid Dragon. After killing many of the Illithids, Jalos collected their heads with the intent to return home and use them to show his people that their ancient enemies had returned. Before the other Heralds could intervene Jalos freed the newly converted Illithid Dragon, showing it mercy. After this Jalos would go to Hell, kill the Dread King, and Awaken the Prince of Dream's alongside the Heralds of the End. When returning to Sol from Elling Isle with Zephyr and Haldrig Jalos witnessed the flight of the Illithid Dragon overhead. As the Dragon flew he knew mentally that the Dragon was headed for Ja'Dara with the intent to destroy Jalos's homeland. Jalos and the rest of the Heralds left with haste to teleport to Ja'Dara to protect it from the coming enemy. On the way to Ja'Dara, the Heralds learned of the 3 Hours War and realized the threat of HIM committing to defeat him after defending Ja'Dara. Jalos stood in battle with the Heralds of the End to defend Ja'Dara. After a pitched battle, many of the Githyanki warriors laid converted into Illithads, or defeated. With the Dragon almost killed, Jalos was given a offer by the Dragon. If he would show mercy again and let the Dragon live then the Dragon would free most of the converted warriors turning them back into their normal forms, or Jalos could kill the Dragon and lose thousands of this people who had already undergone their Ceremorphesis. In the moment Jalos showed Mercy again letting the Dragon leave after he turned his men back and agreeing to never return to Ja'Dara. After this, Jalos and the Heralds went to destroy HIM and retrieve the Apocalpse Dagger which had been stolen from them. The Heralds defeated and killed HIM but were unable to save the Dagger from being destroyed. Download Character Sheet After the 3 Hour War and the Destruction of the Apocalypse Dagger (5 Year Time Skip) After the dagger was destroyed the obligation to protect the Dagger no longer held the Heralds of the End together, so the different members of the group split up and went on their own adventures alone. Right after the destruction of the Dagger, Jalos returned to Ja'Dara to help rebuild. Jalos has been home rebuilding and helping the Elves return to their homeland which was destroyed by the 3 Years War, becoming a advocate for peace and unity in the region after so much destruction.
Zephyr Zephyr is the Shader-Kai Elf Ex-Assassin Swashbuckler born into the Legendary or Infamous Solyrian family. Before joining the Herlands of the End Zephyr was a prominent Assassin for the Vuabrith Assassins Guild, an Organization created by his Father and Uncle after the dissolving of the United Nautical Shipping Guild, their original family business. Zephyr grew up within the Assassins Guild on Elling Isle taking many jobs alongside his friend, Nyx, but as the Guild began to take more immoral lucrative jobs Zephyr's father became more apprehensive, this lead to a rift between the two brothers, but when Zephyr's father was found dead an official split between the Black Network and the Vuabrith Assassins guild which would be led by Zephyr's Uncle, who he believed killed his father. Zephyr went on to moonlight as a loyalist to his Uncle to get close enough to kill him, killing his old friend Nyx as well. On the run from the Assassins Guild Zephy took jobs as an Independent Assassin in the city of Sol. Eventually Zephyr would kill a Dwarf Charlatan named Daermek Moltenhelm. In the possession of Daermek was a note of a job to rob the Horn Enclave, thinking it would be easy money Zephyr would go to the meeting point of that job leading him to meeting and joining the Heralds of the End. During the job in the Horn Enclave Zephyr would make his first contact with The Black Network who offered him the ability to join them if he betrayed his fellow Heralds. Having just met the Heralds and after his pet Rat was eaten by Mov Zephyr decided to betray his fellow Heralds on the same day that he’d met them. Unfortunately Zephyr quickly learned that The Black Network was less than interested in allowing him to join their ranks, immediately poisoning Zephyr after he agreed to betray the Heralds. In the Horn Enclave a Poisoned Zephyr was immediately taken to the infirmary where he would begin praying to the statue of Markain, The God of Foresight and Retrospect. Surprisingly Markain would speak to Zephyr bringing his pet Fredrick back to him as a ghost and healing Zephyr and in return Zephyr would dedicate himself to Markain. It was Zephyr and Markain who told the Heralds of the End what the Apocalypse Dagger was after they stole it from the Horn Enclave and warned them of the grave reality of what would happen if someone wields the Dagger. With the obligation to protect the Dagger, Zephyr would continue to adventure with The Heralds of the End, going to Hell, Killing Mind Flayers, and even learning that Nyx was in fact alive and more that it was Nyx who killed his Father and who led The Black Network. After learning this Zephyr would work towards finding and killing Nyx and returned home to Elling Isle and repaired his relationship with his Cousins and Aunt. Zephyr would even die when the Heralds were fighting against the Tundra Giants in the Dream Realm. Zephyr would be Revivified but fellow Herald’s Haldrig and Virmak could not be. After his death Zephy would never dream a peaceful dream, always seeing an inky blackness and feeling a cold chain pulling him towards the darkness when he rests. Zephyr would fight against the Illithad Dragon and face off against the Wizard HIM alongside the Heralds of The End, but the Heralds would be unable to stop the Wizard HIM before the destruction of the Apocalypse Dagger. With the Apocalypse Dagger destroyed the Gods would slowly lose their connection to the Divine Realm and die. Zephyr would warn Markain of this. Download Character Sheet After the 3 Hour War and the Destruction of the Apocalypse Dagger (5 Year Time Skip) After the dagger was destroyed the obligation to protect the Dagger no longer held the Heralds of the End together, so the different members of the group split up and went on their own adventures alone. Zephyr returned to Elling Isle after retrieving the body of his Cousin Xellex and attended the funeral. Zephyr would stay in Elling Isle as the Mystic Arcanum was disbanded and revived the United Nautical Shipping Guild with his family officially dissolving the Vuabrith Assassins Guild. The United Nautical Shipping Guild once again became the premiere shipping and travel organization. The UNSG would work with the Saints of Markain helping them organize in the modern world. Eventually Zephyr would get a tip that The Black Network had been seen organizing in the Continent of Gyva. With confidence in his cousins Zephyr would temporarily leave the UNSG to investigate this and hopefully find and kill Nyx.
Imrin Cain Imrin Cain is the Drow Warlock and the Last Member of The Heralds of the End. Imrin grew up on the Island Nran Thalore, a far northern Island of Omallvestra. He grew up the son of a merchant and a stonemason with his sister. Times were good as Imrin grew up, He learned to hunt scavenge from his grandparents and was given an heirloom crossbow to continue his training from his grandfather. Imrin continued to work with his family until one day a Wizard, Orajeth Tolasar, approached the family. The Wizard offered the family money and riches for a link of necklace that had been passed down to Imrin’s Sister, but his offers were denied. The next day the necklace was nowhere to be found and Imrin’s sister became incredibly sick and would enter a comatosed state. Connecting the two Imrin would leave Nran Thalore to hunt down the Wizard. Taking jobs and joining an organization called the Church of New Growth on his journey. Imrin would learn that The Wizards last known location was The Horn Enclave, The Church of new growth informed Imrin that The Heralds of the End, Who they had previously hired to steal The Apocalypse Dagger for them, were at The Horn Enclave at the same time. The Church of New Growth also hired Imrin to secretly accompany The Heralds of the End to ensure the Apocalypse Dagger would one day make its way into the possession of the Church of New Growth like they and the Heralds had previously agreed to. Imrin would approach The Heralds of the End shortly after the Death of Virmak asking if he may join them in their adventures. Imrin would make it clear that he was looking for the Wizard who was now going by the name HIM. While investigating the Wizard the Heralds realized that the Wizard had stolen an Item from The Horn Enclave at the same time they were. He had stolen a Gem called The Karssus Incarnum, an item that worked as an Arcane Battery and Amplifier. Shortly after this The Heralds of the End, while getting ready to teleport to Eiunui’nn, learned of the 3 hours war, in which the Wizard HIM. Had used the Karssus Incarnum to amplify his power and destroy and kill 75 percent of the Elven population of the Variran Empire and imprison all of the Dragonborns who opposed him. The Heralds needed to travel through his new empire on their way to Ja’Dara and The Wizard warned them that if they returned they would be destroyed by him. While traveling Imrin used his magic to detect magical energy around them and noticed that all the bricks, sand, and tile were radiating Life Force indicating that HIM hadn’t just killed all of the Elves but had transmuted them into the stones by which he built his new empire. Knowing that they couldn’t deal with him, the Heralds continued to Ja’Dara to defeat the coming Illithad Dragon. Before the Dragon appeared at Ja’Dara Imrin was approached by a Member of the Church of New Growth who told him to incapacitate Valdoris and to go into the Astral Plane and steal the Apocalypse dagger. After refusing to do so the Church of New Growth Member incapacitated Valdoris themselves and opened a portal to the Astral Place themselves. Imrin crossed over and witnessed Mov, Jalos, and Zephyr being confronted by the wizard HIM. HIM was there to be given or to steal the apocalypse dagger, telling The Heralds that he intended to destroy the dagger which would close the Divine Realm slowly killing the Unmortal Gods as they lose their connection. Imrin was told to let this happen by the Church of New Growth member but when the Heralds stood up against HIM Imrin joined them in the fight to save the Dagger in the Astral Plane. This fight was a losing one, with no end in sight Jalos decided to hand over the Dagger to the Wizard HIM. The Heralds decided that after fighting the Dragon they would go to defeat HIM and get the Dagger back. Download Character Sheet After the 3 Hour War and the Destruction of the Apocalypse Dagger (5 Year Time Skip) After defeating the Dragon and Killing HIM but being unable to save the Dagger before it was destroyed, Imrin took The Karssus Incarnum and his sisters Necklace. He accompanied Valdoris and Mov during the trial of the Mystic Arcanum and on the Search for Mov’s girlfriend, killing the Devil Balthazar alongside them. Imrin would keep in contact with Valdoris helping her find places to live and stay when she was being hunted down by the Arcane Inquisitors. In return Valdoris used her magic to learn more about Imrin’s Heiloom Crossbow which fueled his magic, learning that there was an Intelligent External Arcane force that had connected itself to the Crossbow and had been empowering his family for generations. Imrin returned the necklace to his sister and rejected all jobs The Church of New Growth offered to him officially leaving the organization. Imrin would become a Scout and Field agent for Mov’s Demon Hunting school, helping his students on the field.
Virmak Virmak was one of the Lone Survivors of the Massacre of Ages. A Goliath Blood Hunter and Were-Bear. Before the Horn Enclave job Virmak was a Goliath Warrior living on the Mountain of Ages alongside his tribe of Were-Warriors who lived in their ancestral home atop the mountain. Virmak was, for a long time, the failure of his family being unable to access his Beast form. Rejected by his father Virmak would train to become a great warrior without his Beast form and helped his tribe hide their secret when travellers and outsiders would travel up the mountain, one of these travellers being the Devil Hunter Mov. On the day of Virmak's reassessment, during which the tribal elders would decide whether or not he would be allowed to remain or if he would be banished from the mountain, the Tribe was attacked by their ancient enemy, The Illithads. The Tribe would be massacred by the Illithads. Virmak would protect and escape the Mountain with all of the younglings he could take. Lost and without his tribe Virmak would travel Vuabrith working jobs to survive, eventually taking a job to steal an Item from the Horn Enclave where he reunited with an old associate, Mov. Virmak was essential to the preservation of the Apocalypse Dagger as he had utilized his ability to manipulate stone to hide it inside an Obalysk which would be held in a Demi-Plane created by Markain. Virmak would return to the Mountain of Ages shortly after the Horn Enclave job after being approached by a Werewolf who told him that the Illithads had returned and would soon kill and defile the Village Elder, The Were-Dragon Theris Harkeiin. Virmak with the Heralds would travel up the Mountain and Destroy the remaining Illithads. Whilst fighting the Illithads with his allies in danger Virmak felt the call of his Beast form and transformed into a Were-Bear killing the remaining Illithads and saving his friends from Mortal danger. Virmak would protest on Jalos’s freeing of the converted Illithad Dragon but would comfort the now separated Theris. Theris would introduce Virmak and the Heralds to the Were-Ravens, The Scouts of the Dra’hhiem, and tell him of the survival of his Father who Theris believed had gone mad. With this information Virmak committed to finding his Father in the future for the Scours of Dra’hheim on his coming adventures. Virmak would continue to adventure with the Heralds. While in Hell after Valdoris’ betrayal Virmak would commit himself to Edum, The God of Revenge and Forgiveness, after Edum saved him from certain death. Virmak would hunt down Valdoris attempting to kill her his other allies stopped him explaining that she would lead them out of Hell; conflicted Virmak agreed to escape alongside Valdoris but if she ever showed signs of distrust again he would kill her. After escaping Hell Virmak, Valdoris, and Mov would work to repair their relationship as Jalos and Zephyr travelled their long journey home after accidentally teleporting to Elling Isle rather than Sol when escaping Hell. Virmak was comforted by the fact that Valdoris has cut her ties from The Zorad and became a Wizard rather than continuing her infernal union as a Devil. Virmak would grow his friendship with the two working multiple jobs in Sol together, Stopping Sol from going to War, Helping the Wizard Alice and the Vampire Briteva, and lastly helping Mov and Valdoris renovate Zephyrs home making a small house for Geve and Stratovon, Their butlers/doorman. Virmak, Valdoris, and Mov would meet Zephyr, Jalos, and Haldrig. After the Heralds were reunited they were made aware of a threat from the Dream Realm. Knowing that the Dream Realm could easily lead to the Astral Plane where the Dagger was stored, The Herald went to the Dream Realm with the help of the Forebound Orvarious. In the Dream Realm they fought against Tundra Giants who were trying to kill the Giant Prince of Dreams. The Heralds were able to just barely defeat the Tundra Giants and awaken the Prince but not without the Death of Haldrig, their Hell-Dwarf friend, Zephyr, and Virmak. With the help of the Saints of Markain the Heralds were able to Revivify Zephyr but when the Saints attempted to do the same for Virmak and Haldrig their souls denied the ability to return. Crushed by the death of his friend, Mov took Virmak back to the Mountain of Ages. Flanked by the Scouts of Dra’hheim and hundreds of Werewolves and Werebears, Mov Walkied Virmak up the mountain performing a traditional Goliath Warriors funeral for Virmak and Haldrig. In Death Virmak was approached by Edum. Edum told Virmak that he was barred from his ancestral afterlife due to his commitment to himself. Virmak was disappointed by this. He looked around at the vast empty desert of Edum’s afterlife. As a final gift to Virmak Edum crafted a town for Virmak to repair and take care of in his afterlife like he had done with Valdoris and Mov. Virmak asked if his friends would ever be able to visit. Edum smiled at Virmak and Virmak got to work, preparing the place for his friends. Download Character Sheet
Cobalt Cobalt is the Sea Elf General, Son of the Advisers to the Aquatic Crown. Cobalt was born in the Nomadic Tribes of the Sea Elves to a wealthy and powerful family. Cobalt would go to school to be a politician and leader but couldn't find his identity within the courts or councils. Cobalt joined the Sea Elven Military becoming a Commander of a small battalion on the Coast of Lord Brokenoaths Dwarven Confederacy land. When negotiating a peaceful trade of political prisoners Cobalt's battalion was betrayed by their General, General Morroe Konclaive, Cobalt was left for dead by the General after he killed his men. Cobalt would recover within Lord Brokenoaths land, realizing that Morroe had also framed his battalion for the killings of 5 Dwarven civilians, attempting to spark a war between the Dwarven Confederacy and the Empire of the Sea Elves. Realizing that the Dwarven confederacy wouldn’t be convinced by him Cobalt fled the area and began his search for Morroe. Cobalt adventured with the Heralds of the End for a very limited time. He first met them seeking out information about The Black Network who he had learned General Morroe had joined. Cobalt noticed that the Herald's house had been broken into and stopped a Rabbit-Folk Wizard named Alice from stealing their produce. When the Heralds returned home they realized their house had been broken into beforehand by a Black Network Assassin. The Heralds, Alice, and Cobalt followed the Assassins trail to a secret sewer hide out of Nyx’s where they would encounter many of Nyx’s Simulacrum clones, after killing them Cobalt summoned his sea horse and thanked the Heralds for leading him to the right direction. Cobalt would go on to find and kill Morroe and inform the Heralds about the additional information about The Black Network that he had gotten on his hunt. Cobalt would return to the Sea to clear his name but as the war between the Sea Elven Empire and the Dwarven Confederacy heated up he was asked by the Sea Elven Empire to become a general within their army. Knowing that the War was beginning on false pretence Cobalt was conflicted but decided to become a General and work to try to end the war before there was any Bloodshed. During the War between the Sea Elven Empire and The Dwarven Confederacy Cobalt would lead his men to fight against the Illithad Dragon to support the Heralds of the End after they had called him in their time of need. Download Character Sheet After the 3 Hour War and the Destruction of the Apocalypse Dagger (5 Year Time Skip) With the War calmed down after the 3 hours war Cobalt was able to get a temporary armistice between the Dwarven Confederacy and the Sea Elven Empire. This was originally only supposed to be a 3 month armistice but 5 years after it has still not been broken. Cobalt has settled down and works as an advisor to the Sea Elven Empire when it regards protection of nautical travel for the air breathing species interacting with the UNSG often. He also advises on top-side (living on the land) governments.
Alice Alice is the Rabbit-Folk Wizard who stole 7 carrots from the Heralds of the End Alice is a Rabbit-Folk Student of the Arcane from Akul. Alice met the Heralds of the End when she broke into their already broken house and stole some produce before being stopped by Cobalt. Alice helped the Heralds and Cobalt fight against Nyx’s Simulacrum Clones and stayed hovering around the Heralds for a while. Alice wanted help from Jalos and Valdoris with her entrance into the Mystic Arcanum. Valdoris and Jalos introduced her to Avril, their Arrakocra Wizard friend. Alice would become Avril’s aide and student shortly afterwards. Alice remained in Sol and would occasionally see the Heralds as they came and went. Most notably Valdoris’ old Fiend once attacked Alice while she was walking through the streets but Virmak and Mov were able to kill the Fiend and save Alice from death. Alice, somehow, also appeared when the Heralds were going up against the Wizard HIM. Alice was able to use magic to disguise their approach towards his tower and helped to reconstitute the remaining souls of lost elves. Download Character Sheet After the 3 Hour War and the Destruction of the Apocalypse Dagger (5 Year Time Skip) Alice has gone missing since the Trial of the Mystic Arcanum. But Valdoris believes that she, like Avril, is out there teaching people the history and practice of Arcane Magic in hiding.
Brickteva Blackwell Bricteva is the Cleric of Peace Dhampir. Bricteva was born to a noble family, The Blackwells, in Akul. In her youth Bricteva would become best friends with a young Valdoris. Bricteva’s life wasn’t as simple as the regular noble's though. Her father, Storris Blackwell, experimented with Briteva’s blood. Storris believed that the Blackwell family was descended from a famous Vryloka (Vampire) bloodline that was destroyed 700 years ago. After much pain and suffering Storris’s theory was proven correct, he was able to awaken the vampiric powers within Bricteva forever cursing her with undeath as a Dhamir. Remembering her childhood friend Bricteva fought her father and his men and escaped her childhood home which she had been locked in as a lab rat for so long. After she escaped she immediately sought out to find her friend Valdoris and learned that she was in the City of Sol. While travelling to Sol Briteva joined the Saints of Markain’s envoy, eventually committing herself and becoming a Cleric of Aella, The Akullian God of Peace. Bricteva reunited with Valdoris and met Virmak and Mov shortly after their escape from Hell. Helping them on their quest to stop Sol from joining the War between the Sea Elven Empire and the Dwarven Confederacy. She also helped them renovate their home, when doing so she was very suspicious of their doorman Geve, who by her account, did not have a pulse. She would end up temporarily leaving Sol with the Saints of Markain on a mission to recover an artifact of Aella’s that had been stolen by some bandits. Bricteva would be joined by the Heralds of the end once again right after the death of Virmak, Haldrig, and Zephyr. Bricteva would help in the revivification of Zephyr but would be unable to bring Haldrig or Virmak back to life. While Haldrig and Virmaks bodies were being preserved by the Saints. Briteva along with the Heralds would do a job for the Saints and fight to recover the Eye of the Far Realm from the bandit Stone-Faced Gill, a gorgon who would turn them to stone. Briteva was able to defeat Stone-Faced Gill as the last remaining not turned to stone and was able to get Gill to free the Heralds from their curse, The Saints of Markain would then take Stone-Faced Gill and Bricteva would accompany the Saints back to Sol where Stone-Faced Gill would be imprisoned. Bricteva remained in Sol through both the 3 Hours War and the Fight against the Wizard HIM. Download Character Sheet After the 3 Hour War and the Destruction of the Apocalypse Dagger (5 Year Time Skip) Bricteva would remain in Sol and help Aella alongside Markain and the Saints of Markain consolidate their worshippers and look for a solution to the closing of the Divine Realm. Bricteva attempted to find Valdoris once again but because Valdoris was always on the move they would never remain together for too long. Bricteva has not returned to her home but is always looking over her shoulder in case her father or his men come looking for her.
Reynos Reynos is the Goliath reject Ghostslaying Blood Hunter. Reynos was born on the Mountain of Ages just like Virmak and like Virmak he was unable to access his Beast Form, because of this Reynos was banished from the Mountain. Reynos would use his skills to become a Ghostslayer and was eventually contracted by the Dwarven Confederacy to work an exorcism job on Draken’s Isles. While on Draken’s Isles the 3 hours war would occur, unable to sit by and do nothing Reynos would travel North with a contingent of Dwarven Heroes and assisted the Heralds of the End in their fight against the Wizard HIM. After the 3 Hour War and the Destruction of the Apocalypse Dagger (5 Year Time Skip) Reynos would remember Mov from when he went to the Mountain of Ages so many years ago. Mov would tell Reynos of Virmak's death and the Massacre of Ages, which led to Reynos returning to the Mountain of Ages after his job for the Dwarven Confederacy so that he could pay his respects to those who had fallen. While there Reynos would finally convince Theris Harkeiin to put out the Fire of War, which had been lit for generations, and leave the Mountain of Ages with him. Reynos now lives with Theris Harkeiin near the Dra’hhiem’s homeland encampment and has reunited with a lost tribe of Goliaths that live in the Caves of the Ghrorick Fissure. Reynos has no publicly accessable character sheet.
Stone-Faced Gill After the 3 Hour War and the Destruction of the Apocalypse Dagger (5 Year Time Skip) Stone Faced Gill has no publicly accessable character sheet.
Oliver After the 3 Hour War and the Destruction of the Apocalypse Dagger (5 Year Time Skip) Oliver has no publicly accessable character sheet.
Nyx After the 3 Hour War and the Destruction of the Apocalypse Dagger (5 Year Time Skip) Nyx has no publicly accessable character sheet.
Lexieas After the 3 Hour War and the Destruction of the Apocalypse Dagger (5 Year Time Skip) Lexieas has no publicly accessable character sheet.
Haldrig After the 3 Hour War and the Destruction of the Apocalypse Dagger (5 Year Time Skip) Download Character Sheet
Vixen Download Character Sheet After the 3 Hour War and the Destruction of the Apocalypse Dagger (5 Year Time Skip)
Reinier Download Character Sheet After the 3 Hour War and the Destruction of the Apocalypse Dagger (5 Year Time Skip)
Behelim Download Character Sheet After the 3 Hour War and the Destruction of the Apocalypse Dagger (5 Year Time Skip)
Download Character Sheet After the 3 Hour War and the Destruction of the Apocalypse Dagger (5 Year Time Skip)
After the 3 Hour War and the Destruction of the Apocalypse Dagger (5 Year Time Skip) Oliver has no publicly accessable character sheet.
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